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Showing posts from November, 2022

Introduction to Storyboarding Camera Angles

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 This assignment is basically the same thing as the shot sizes but its camera angles. I used resources in previous videos mentioned in previous blogs and the shot sizes exercise as well as the warmup. I learned that you can be more flexible with angles because almost every position can be described as some sort of angle. In our team's example below, you can tell we were more pen to the idea of shading because of the abundance in awkward angles. Angles were more fun than shots because there are more angles than shots so it's easy to find something that works. In our group we all focused on the same aspects from the shot sizes. I had a bigger role in this part of the assignment as seen in the huge amount of shading below. My team's biggest issue was finding out how we would end the storyboard and the angle that would get used. We then realized the insert shot would be the perfect fit and decided to end it like an old western. I definitely did not have as much to speak about b

Introduction to Storyboarding Shot Sizes

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 For the shot sizes storyboard we referenced our work from multiple series that we watch and the notes previously mentioned in the last blog. This exercise gave me a decent feel on what it will be like to storyboard an actual film. Me and my group were able to draw a lot of creative images with the shots already given to us. Below you can see our first try at storyboarding and we did a very decent job especially when establishing color and emotion in the storyboards. The most important thing I learned is that some shot sizes are more important than others sometimes a shot you have in mind just may not fit or it may not have the same amount of impact as another shot.  In my group I was mostly dealing with coloring and shading. My job could be argued the most important because we need the color and shading in order to feel the full impact of the shots below. The other members of my group did the action lines and the drawings themselves. With my group we were able to figure out what worke

Introduction to Storyboarding Camera Composition

 Camera Composition is used to show elements of pictures to convey them through to humans. In my team's example the camera composition shows more of the characters emotion up close which is the main goal. We see the character sweat up close and his emotion in more detail in this storyboard. This technique does its job well and it is a perfect representation on how we can see the film. Camera composition is a necessity in film 

Introduction to Storyboarding Camera Framing

 Camera Framing allows us to see certain characters emotions and their specific reactions in certain situations. In our example that my team used below we see more and more bodies on the floor as we go through the certain shot. This allows us to put an emphasis on the terrible acts going on and it further builds up the moment. Without camera framing us panning to multiple bodies would not work because we would lose the suspense building up the bug reveal. Camera framing is a great concept because of this.